![]() ![]() “We’re working on things like track temperature and how it affects things like grip and tire pressure, and tire wear. Tire compounds such as hard, medium and soft will deepen the gameplay and racing strategy, and Esaki said it will lead to “exciting new gameplay decisions during a race.”Įnvironmental factors will also need to be taken into account in Forza Motorsport, and have the potential to make each lap feel different, according to Esaki. Multiple tire compounds have been confirmed too, a series first. That’s a 48x fidelity jump for a single tire collision. ![]() In Forza Motorsport, there are now eight points of contact with the track surface, and the engine will refresh at 360 cycles per second (360Hz). From the first game to Forza Motorsport 7, tires have always had a single point of contact with the track surface, and refreshed at 60 cycles per second (60Hz). It’s basically a huge generational leap coming to the game.”Īccording to Esaki, the tire collision model has also been overhauled. “To put the physics work into perspective… the changes we made from Forza Motorsport 7 till now, is more than the changes we made from 4 through 7. Chris Esaki, the game's creative director, shared details on how Forza Motorsport’s physics have evolved from Forza Motorsport 7. For starters, it'll be a "huge generational leap" over previous games. Forza Motorsport: gameplayįorza Motorsport looks like a racing sim as pure as they come, providing a big update on what Forza Motorsport 7 offered. No delay has been confirmed yet by Microsoft but we'll keep this updated as we learn more. We're deep in production now, and we'll be heading into that polish phase, sometime in the next year." The real art of game development, is not biting off more than you can polish. If you've got a massive game like Motorsport and a lot of new systems you're rethinking, that's a lot of surface area to polish. "The final stage, which will be entering as we get into next year, is polish. During September’s Forza Monthly (opens in new tab) stream, General Manager Dan Greenawalt and creative director Chris Esaki offered a development update, confirming polishing won't begin until next year. However, there's currently some doubt regarding this launch window. It'll be available on Xbox Game Pass from day one, too. ![]() It's rumored that Forza Motorsport will launch on Xbox One too, but that remains unconfirmed. With the game being targeted for the newest consoles available, we can reasonably expect it to take advantage of some new features, such as ray tracing or a 120fps mode. Forza Motorsport will arrive in Spring 2023, available on Xbox Series X, Xbox Series S and PC. ![]()
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